The composition of those 1 000 armed men is really important. Your military structure may change depending on who is available, experience, politics, and so forth. Just like today, individuals of different ranks and abilities also received different pay. Freemen would eventually grow to encompass most of society, but that is neither here nor there for this question. These were individuals who had the right to live in cities and move between regions as they would like to. It should be noted that most medieval wars were fought with a class of people called "freemen." These were not the peasants which worked nobles' lands. This means that the cost varies quite a bit, and it depends on whatever social constructs are present in your world. Other times, the noble in question decided to hire mercenaries, outfit their conscripts, provide arms and armor, and so forth. Some areas expected you to heed the commands of your local noble, paying your own way, meaning that it doesn't cost them anything to put together. Middle-Age warfare and the cost of armies varied greatly. During the campaigns these craftsmen are also ordered to have 3 apprentices to teach their craft to. The armies are composed so that each of them has a couple of craftsmen of each craft, so that if some of them die, a craftsman of each craft stays available. (they are not at war (yet) but like to see the other kingdom crippled). They can offer this at a 10% discount or something like that. The kingdom has also large deposits of iron, tin, copper and smaller yet rich deposits of gold and some other ores/minerals.įinally they also have an allied kingdom that lies along a long mountain range, having many mineral/ore deposits. The land of the kingdom is fertile and since there is ample land against a lower than normal population there is enough crop land/farms making the prices for it rather lower than in the neighbouring countries. Soldiers would be provisioned by the army, so no need to buy their own food. Secondly the kingdom is 'forced' into a war because of the immoral actions of the other kingdom, this makes many of its residents eager to pick up arms and go 'fight the good fight'. Due to this I would like to think that they have a 'higher than usual' combat experience but are also more thinly populated (I guess this will influence the cost as well?). The kingdom would border a large swath of 'wilderness' with higher than usual bandit activity and occasional 'monster' (orcs whatnot) attacks. A lord in this kingdom is by standard responsible for the safety of his people. The lord would still hire these freemen to tend his lands and so on, but he would pay them in coin. Instead every dweller would be a freemen, bound only to their lord by taxes. It will not follow the traditional system of freemen and serfs. The political build op of this kingdom would be a king and his counts/barons. Say the army has 100 horsemen, 400 infantry, 400 archers/crossbow men and 100 men to operate siege weapons, magi and generals. So a golden coin would be 100 dollar/euro/pound Say that the bronze coin is worth a penny/cent and a silver is a dollar/ euro/pound. I really have no clue as how to start this. C) the cost of equipment for these soldiers + maintenance of saidĮquipment.B) the food cost for a day for such army and.A) the operational cost per day for an army of 1000 soldiers.If anybody knows a source or way to calculate: Ranged units would have padded armor with crossbows or longbows. The basic equipment is limited to standard leather armour with wooden shield and iron swords. My question is: How much would these cost? You can take a simple currency system of bronze, silver and gold coins.įood & (basic) equipment will be provided for the soldiers, so this also counts in the cost. In time of war, they recruit extra peasants and mercenary bands. Most of the factions are either empires or kingdoms and they all have some sort of standing army. Something I was wondering about recently.
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